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‘Project CARS’ dev hoping for new Nintendo hardware


, Last Updated: 1:50 PM ET

Multi-platform racing game release Project CARS could yet make it to Wii U, but its studio head is hoping that a new Nintendo console would make development more straightforward.

The comprehensive racer was partially crowdfunded through the studio’s own World of Mass Development platform and released to a positive critical reception, even surpassing those afforded to recent established franchise releases Gran Turismo 6 and Forza Motorsport 5.

But with the game now available on PlayStation 4, Xbox One and PC, its planned Wii U version remains absent.

Ian Bell, Head of Studio, is known for speaking plainly about the game’s development and revealed a little more about the Project CARS Wii U build on its public forum.

While a Wii U version does exist, technical considerations mean that it runs at 23 frames per second under a 720p HD resolution, he said, a figure that is significantly lower than the 60fps target on PlayStation 4 (1080p) and Xbox One (900p).

“We could reach a fairly solid 30FPS but it might take a hell of a lot of work,” he explained. “On the other hand, about halfway through us finishing, Nintendo might announce a new console… Our work might just be the best thing that ever hit that new console in the driving sim genre.”

Nintendo itself has said that it would not give a full announcement to its secretive NX project until 2016; Bell concedes he has “zero knowledge on this [but has] heard ‘rumours'” and suggests there is an economic case for waiting until June before making a definite decision on the game’s Wii U future.

“I suppose if they don’t announce something at [the Electronic Entertainment Expo] or soon after we will have a go at it.”

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